each malted milk ball might be their last
True & Honest Fan
I absolutely loved AGTFOS. I'd say it was actually reasonably balanced, in that neither side, no matter how skilled, would be guaranteed a victory. It was also ridiculously fun and funny. It was definitely a stoner game. One disaster that could and often did happen was throwing some experimental explosive into a room full of AGTs and whoops, it turns out that Fire Extinguisher's effects are to turn every single AGT into 1d6 Fragments. Whoops.Then there's Greg Costikyan's Creature That Ate Sheboygan. Like Steve Jackson, one of the best game designers in the US; tried a one-unit vs. army game and didn't quite pull it off. Radioactive monsters with high Defense are effectively indestructible. Sadly, that game did not become a classic fixed in the next iteration.
Also, I'd argue that game balance isn't the win/lose state. Awful Green Things from Outer Space is incredibly dependent on RNG, with the right chit drawn can make the game unwinnable or a blowout. So much fun nobody cares.
All those Tom Wham games were absurdly fun.
CTAS was actually pretty good, too, but had a certain limit on replayability once you figured out the proper exploitative strategy. This is why these games need playtesting, because they're susceptible to emergent strategies and then, even after you rebalance them, the new design also has its own meta. It takes several plies of balancing before it approaches fairness with two skilled players.